Rules and Regulations: Jai Utsav- 7th and 8th February (Friday & Saturday)

  • All the candidates are supposed to be present at the pick-up point (City Office of Jaipuria Institute of Management- Opposite C21 Mall) at 8:45 AM.
  • All the candidates are supposed to carry the required stationary/ equipment as per the requirements of the event.
  • Participant fee will be Rs. 200/- for individual (solo) event, Rs. 400/- for duet and Rs. 600/- for group participation.
  • Individual/teams can participate in more than one event if there is no clash of timings.
  • The participants must carry their institute’s identity card for their identification. Entry would be strictly based on showing identity card. In case students do not have permanent ID’s then a letter(original) from college authorities permitting them to participate in Jai Utsav needs to be shown.
  • The participants have to report at 10:00 AM at the venue (7th February, Friday at Jaipuria Institute of Management, Indore campus)
  • Bus pick up and drop of the participants would be arranged from City office opposite C21 Mall for their participation in events scheduled on 7th February, Friday at Jaipuria campus. The buses would leave the city office at 9:00 AM.
  • Participation certificates would be provided to all participants.
  • All prizes and certificates would be given on 7th February, at Jaipuria Campus

Business Plan Competition

Think about your dream business and share your innovative idea with us.

  • The participants can form a team of minimum 2 participants and maximum 4.

  • The teams will have to share the plan in the form of a presentation (maximum 15 slides).

  • The Pitch of your Business should include the following:

  • a. Description of the business idea (including the segmentation, targeting and positioning plan)

    b. Financials involved and the scale-up plan

    c. Organization structure

  • The teams will be required to present their business plan on 7th February at campus

Branding is important because not only is it what makes a memorable impression on consumers but it allows your customers and clients to know what to expect from your company. Let’s have some fun with branding!

  • The participants can form a team of minimum 5 participants and maximum 8.

  • The team has to carry out branding exercise for a product category given on spot.

  • The teams will have 3 hours to work on this branding exercise

  • The team members have make a poster using any software such as Canva

  • Team has to give the product a brand name and tagline.

  • A presentation (not more than 15 slides) having the details of the Target Group (TG) and the rationale of selecting the TG, positioning, and pricing needs to be provided.

  • The teams will be required to present their brand details at Jaipuria Indore campus

Non-Flame Cooking

Do you have the knack to put together yummy dishes in a short duration? We would love to see you spin your magic in the kitchen. What are you waiting for? Get set!

  • This is an individual event.

  • Participant is free to choose the Cuisine to cook.

  • Participant can make just one dish which should be through non-flame cooking.

  • Participants will be allotted 2 hours to prepare the dish.

  • The dish needs to be prepared at Jaipuria Indore campus.

  • The dish will be tasted by 5 judges.

  • The decision of the winner will be by panel of experts.

Rangoli Art & T-shirt Painting

  • This is an individual activity.
  • For T-shirt painting, Acrylics/ Fabric colours have to be brought by the participants.
  • For Rangoli, the participants need to bring their own colours.
  • The participants can choose any theme
  • Participants will be allotted 3 hours to complete the rangoli/T-shirt painting
  • Judges’ decision will be final.

Sketching, Painting & Mandala Art

  • This is an individual activity
  • Participants will be provided with a drawing sheet
  • They need to get their own stationery
  • The participants can choose any theme
  • Participants will be allotted 3 hours to complete the art • Judges’ decision will be final

Singing

The perfect placement of Notes, Rhythm, Taal, and mainly Voice will make the evening memorable. ‘Sur Taal’ is the event where swords will strike but in form of music and the best will be chosen as the winner of the ‘Great Singing Competition’.

  • This is an individual competition
  • The participants must showcase their talent in singing for this competition
  • The participants can use karaoke and the track needs to be submitted to the student coordinators 1 week prior to the event
  • The participant will be allotted 3 minutes to sing

Solo, Duet and Group

There’s something about grooving to the sound of music that seems to take all worries away. Maybe it’s the rhythm of your favorite tunes or the heart-pumping workout that gets you up and off the couch. Or perhaps it’s the challenge of mastering the more complicated moves that brings you so much joy. If your feet tap to the beat, then this competition is for you.

  • A team can consist of 5- 9 members
  • Maximum 5 minutes’ duration will be allocated for performance
  • The participant can perform on Hindi/ English/ regional songs.
  • All dance forms are allowed, including Western, Bollywood, Classical, Traditional, Jazz, Hip-Hop or any other form.
  • Judges’ decision would be final and binding to all
  • Competitors can dance to the song of their choice.
  • There is no preference between choreography or freestyle – you have full creative freedom to submit a rehearsed or freestyle dance.
  • Participants need to submit the song track to the student coordinators 1 week prior to the event
  • Judges’ decision would be final and binding to all.

Junk Yard

Making the Best Out Of Waste has been a part of human life since the early ages. In today’s world recycling has a very important place. There are a lot of things around that are labeled as a dump. Hence utilizing the best from unwanted things has become a generic necessity of every human’s life.

  • This event invites team participation.
  • The team size should not exceed 3 participants
  • They would be required to showcase their creativity and state the utility of the same.
  • The participants need to get the raw material and make the Best out of Waste on spot
  • The participants will get 4 hours to showcase their creativity
  • Maximum 10 minutes will be allotted to explain the creation and its utility.

Face Painting

  • Each team must have two participants, one for painting and one for face.
  • Each team has to bring its own colours, brushes (or any other stationary items).
  • The participants will be provided 3 hours to showcase their creativity
  • The participants can choose any theme.
  • Judges’ decision will be based on the creativity.

(Insta Reels 30 sec)

  • This is a group event (maximum team size is 4 participants)
  • Theme is Campus Life.
  • The video should be of Maximum 30 sec.
  • The video will be judged on creativity and its uniqueness.
  • Judges’ decision would be final.

Nukkad Naatak

  • Only 1 team from each college is allowed to participate.
  • Each team could consist of min. 7 to max. 10 members.
  • The theme for the nukkad naatak should reveal a social issue and should clearly illustrate the message.
  • Time for each performance is 10 mins.
  • Teams are free to use props in their act of performance.
  • No offensive language/ words against the any specific person, Indian Constitution, religion or caste is allowed during the performance, doing such results in direct elimination.

Treasure Hunt

  • 6 Participants are allowed from an institute/college to participate.
  • The competition will involve different stages of adventure/ fun filled activities.
  • Judge's decision would be final.

The rules are as follows:

  • This is an individual event
  • The participant can choose any of the following to perform: Rap, Beatbox, Shayari, Story Telling, Poetry recitation, Speech or enact any art form
  • The time allotted is 3-5 minutes
  • Judges Decision will be final

  • One team must consist of 7 players
  • Each half of the game can be of 15 minutes long.
  • Teams can decide their formation right before the match.
  • Tackles shall be attempted on the ball only and not on the players body or that might lead to foul.
  • Foul in the “D” aka penalty box near the goal of the opposite team will lead to penalty.
  • If there is a tie at the end of the match, the team that is able to score a goal first (Golden Goal), within a max of 5 minutes will be the winners.
  • In case of no winners after the additional 5 minutes there will be a penalty competition, until one of the teams miss. The team that misses, loses.

  • Number of participants- 6 Players
  • In league matches there will be 2 sets of 25 points each, if there is a tie then team winning with more points will be considered as a winner
  • In Semi-finals and Finals there will be 3 sets of 25 points each.
  • Basic rules and regulations of volleyball remain as per the standard rules of the game.

  • There shall be 8 players in each team.

  • An inning will be of 6 overs whereas semi-final and final match would be of 10 overs.

  • Bowlers can bowl a maximum of two overs, each.

  • Last man batting is not allowed.

  • Wide ball, overthrow as per normal cricket rules.

  • No LBW and free hit on NO BALL

  • If match is a draw, super over shall take place for decision.

  • Umpires decision will be the last decision.

  • A team is required to have five players on the court at all times, making 10 players on the court at a time

  • Player substitutions can only occur in dead ball situations after the whistle is blown. For example during free throws, timeouts or after an out of bounds call

  • Players must dribble the ball to be able to move while in possession of the ball. If the player walks or runs with the ball without dribbling, they will be charged with travelling violation. A travel results in a turnover.

  • Whenever player gains possession of the ball, they only have one opportunity to dribble at a time. Once the player stops dribbling, they are not allowed to dribble again until they first pass or shoot. If a player stops dribbling and starts again, they will be charged with the double dribble violation and forfeit the ball to the other team.

  • The ball and players in possession of the ball must always remain within the boundaries of the court. If the player or the ball goes out of the bounds, the ball will be given to the player of the opposite team of whoever touched it last.

  • On defence, players are supposed to stop the offensive player from scoring without unnecessary physical contact. If any player on either side of the ball uses physical contact to stop an opposing player, they will be called for a foul.

  • A match consists of the best of three games of 21 points.
  • The player/pair winning a rally adds a point to its score.
  • At 20-all, the player/pair which first gains a 2-point lead wins that game.
  • At 29-all, the side scoring the 30th point wins that game.
  • The player/pair winning a game serves first in the next game
  • A badminton match can be played by two opposing players (singles) or four opposing players (doubles).
  • A point is scored when the shuttlecock lands inside the opponent's court or if a returned shuttlecock hits the net or lands outside of the court the player will lose the point.
  • At the start of the rally, the server and receiver stand in diagonally opposite service courts.
  • A legal serve must be hit diagonally over the net and across the court.
  • A badminton serve must be hit underarm and below the server's waist height with the racquet shaft pointing downwards, the shuttlecock is not allowed to bounce. After a point is won, the players will move to the opposite serving stations for the next point.
  • The rules do not allow second serves.
  • During a point a player can return the shuttlecock from inside and outside of the court.
  • A player is not able to touch the net with any part of their body or racket.
  • A player must not deliberately distract their opponent.
  • A player is not able to hit the shuttlecock twice.
  • A 'let' may be called by the referee if an unforeseen or accidental issue arises.
  • A game must include two rest periods. These are a 90-second rest after the first game and a 5-minute rest after the second game.

  • There shall be a provision for singles as well as doubles match.
  • The first player or team to reach 11 points with a lead of at least two points is the winner.
  • Basic rules and regulations of the game will remain as per the standard rules of the game.

  • There shall be a provision for single matches as well as doubles.
  • Thumbing is allowed which allows the player to shoot with any finger including the thumb (known as "thumbing", "thumb shot", or "thumb hit").
  • A round of carrom would end when one player pockets all of his or her pieces, and the queen has been pocketed.
  • A foul would be recorded in the following situations:
    •   The striker is pocketed
    •   The striker or any other piece leaves the board.
    •   A player pockets an opponent's piece.
    •   A player pockets the final opponent's piece.
    •   A player pockets the final piece before the Queen has been covered.

  • Rules and regulations of the game will remain as per the standard rules of the game.

  • Players have to report to the Campus for their matches with their accessories (Earphones, Mobile, Charger)
  • Players are restricted from using Gaming triggers to play their Matches
  • No Emulators to be used while playing, if found the whole squad will be disqualified
  • Players from Indore and nearby areas should report to the campus, players from outstation can join from their respective homes
  • Hackers, please stay away, if found hacking the whole squad will be disqualified
  • Players joining from online mode, please make sure you have a good and stable internet Connection. They would be required to be on zoom platform throughout their match with their videos on. If the player gets disconnected, the match will continue.
  • We will not wait for any player if he has not joined the Lobby, the matches will start on time
  • Each team has to appoint a Team Captain for the official communication
  • All Players should have the latest version of the Game

BGMI Match Format

  • Both Online and Offline Players will have a total of 4 matches (Erangel, Sanhok and Miramar, Vikendi)
  • - It will be point based qualification based on the number of teams in both modes
  • Each kill fetches you 2 points
  • The decision of the management will be final, no questions answered
  • The ID and password will be given 15 minutes before the match through a WhatsApp group (only the team captain should join the group)
  • A Google form will be floated for the online players for their verification, the team captain should fill the form with their team’s name, Player name, and in-game name and their game ID.

Number of Players - 2-4 players can play Foosball.

Equipment

  • Foosball table with 8 rods, each containing figurines (players).
  • 1 ball.
    Objective- Score more goals than your opponent by hitting the ball into their goal.

Gameplay

  • Serving: The game starts with a serve. The ball is placed in the serving hole, and the player serving gets to hit the ball first
  • Scoring: A goal is scored when the ball enters the opponent's goal.
  • Ball Out: If the ball goes out of bounds, the opposing team gets possession.
  • Fouls: If a player commits a foul, such as spinning or lifting the rod, the opposing team gets possession.
  • Winning: The first team to score 10 goals wins the game.

Rules

  • Rod Control: Players can only control one rod at a time.
  • No Spinning: Players cannot spin the rods excessively.
  • No Lifting: Players cannot lift the rods off the table.
  • No Reaching: Players cannot reach over the table to touch the ball.

Penalties

  • Loss of Possession: If a player commits a foul, the opposing team gets possession.
  • Goal Awarded: If a player commits a severe foul, a goal can be awarded to the opposing team.

Winning the Game

  • First to 10: The first team to score 10 goals wins the game.
  • Time Limit: If a time limit is set, the team with the most goals at the end of the time wins

ADDRESS

Dakachaya, Indore Dewas Highway
Near Shipra Naka Indore – 453771
City Office Address: 101, Sapphire Heights
Opp. C21 Mall AB Road, Indore

P. +91 731 3549300, +91 731 3549338
Website: www.jaipuria.ac.in/indore/

©Jaipuria Institute of Management